Exploring Players’ Interaction and Experience in Role-play Game from Perspective of Affordance and Value Co-creation - a Case Study of Fallout 76
The concept of servitization has brought about a significant transformation in numerous industries, signaling a strategic shift from a focus on goods to a service-oriented perspective. With the ascent of “Games as a Service”, Service-dominant logic is highly relevant in understanding games as a service. where players emerge as co-creators of value, shaping their unique experiences and meaning in t
