Data- och tv-spel – ett socialt problem eller underhållning? : En kritisk diskursanalys i svensk dags - och kvällspress från år 2002 - 2014
The aim of this study has been to scrutinize how Swedish media portrays computer, -and video games in debate articles. This study will therefore define our interpretations of how debate articles in Swedish press describes computer, -and video games and whether or not they are depicted as originators of social problems or tools of development. We have also chosen to analyze debate articles from 200
