Direct Camera Pose Tracking and Mapping With Signed Distance Functions
In many areas, the ability to create accurate 3D models is of great interest, for example, in computer vision, robotics, architecture, and augmented reality. In this paper we show how a textured indoor environment can be reconstructed in 3D using an RGB-D camera. Real-time performance can be achieved using a GPU. We show how the camera pose can be estimated directly using the geometry that we repr
