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Flyer a5 till christine

Mini-symposium on science careers beyond academia JUNE 11TH, 2019 | SEGERFALK LECTURE HALL, BMC A10 RESEARCH SCHOOL IN STEM CELL BIOLOGY | LUND UNIVERSITY PROGRAM 12.45 –13.00 Registration 13.00 –13.05 Welcome note: Christine Karlsson, Research School in Stem Cell Biology and Heiko Herwald, Vice-Dean for third-cycle education, Faculty of Medicine, Lund University 13.05 –13.35 Industry scientist El

https://www.stemcellcenter.lu.se/sites/stemcellcenter.lu.se/files/flyer_a5_till_christine.pdf - 2026-06-20

Internship report calluna hanna ribjer

Short summary of my internship at Calluna AB During the spring semester of 2016 I did an internship at Calluna AB:s agency in Malmö. During my time at Calluna I have got an rapt insight in how a consultant, with focus on the environment, works to improve the environment in terms of nature, water and diversity. Calluna´s objective is to show how ecosystems can be secured for the future. I have been

https://www.nateko.lu.se/sv/sites/nateko.lu.se.sv/files/internship_report_calluna_hanna_ribjer.pdf - 2026-06-20

Import Intensity and Firm Productivity - An Empirical Analysis Based on Swedish Firm-Level Data

Most exporting firms in the world also import foreign inputs in production. Recent findings elucidate the importance of imports as a driver of firm productivity on the amount of goods exported. This study aims at investigating the correlation between imports and firm productivity, not the causality. It will add to previous research by shifting focus from import participation to import intensity an

Passion or Proft? Or Both? : Negotiating the Meaning and Conditions of Creative Work in the Digital Games Industry

The digital games industry is one of the fastest growing branches in the creative sector in Sweden: In the last three years the proportion of employees has increased with about 20 percent. Specific for this branch is that digital games companies compete in a highly globalized and digitalized market dominated by a few large corporations. It creates the backdrop for specific working conditions. Prev

Explorations in Cognitive Robotics

We describe a number of research projects at Lund Univer- sity Cognitive Science. The first project focuses on visual attention. The second area is haptic perceptions by robots. The third area is anticipation in groups of robots. The final research area concerns building computa- tional tools that can be used to design large-scale cognitive models which will ultimately allow results from the diffe

Earwitnesses: The effect of voice differences in identification accuracy and the realism in confidence judgments

Individual characteristic features in voice and speech are important in ear witness identification. A target-absent lineup with six foils was used to analyze the influence of voice and speech features on recognition. The participants’ response for two voice foils were particularly successful in the sense that they were most often rejected. These voice foils were characterized by the features’ arti

Bit-Serial Approach Moves DT-CNN into Real-Time

The Cellular Neural Network provides an interesting template for non-linear signal processing. It is essentially based on 2nd-order (reaction / diffusion) differential equations. Harrer and Nossek have introduced the discrete-time equivalent that paves the ground for digital implementation. The interconnect requirements seem to have made it impossible to realistically implement this model. More th

From analogue to digital a study of documentation methods during an excavation of the Neolithic flint mines at Pilbladet, Sweden

The ‘digital turn’ in archaeology has resulted in documentation, analysis, visualization and repository requirements becoming increasingly digital in recent years. However, we are only at the beginning of understanding how the shift from analogue to digital affects archaeological interpretation, as attention has mainly been directed towards technological aspects. However, how archaeology is execut

Allt som ögat ser

Vi följer en foton på dess färd genom världsrymden, från att den skapas i en avlägsen stjärna till att den landar på någons näthinna. Denna resa kan ta tusentals år. En del fotoner absorberas längs vägen, men just vår foton når hela vägen fram och gör att vi kan se vårt universum. Men även om fotonens resa slutar i ditt öga, så färdas informationen vidare till din hjärna.I denna visning utforskar Follow the journey of a single photon as it is produced in a distant star, before travelling across the vast expanse of space to land on someone's retina.This fulldome planetarium show explores some of the fascinating processes of the cosmos, from astrophysics to the biology of the eye and brain.

Alignment Deviations on a Lead Crowned Helical Gear Manufactured by a Hob

Gear hobbing is well established and one of the most cost effective manufacturing methods of involute gears. In the hobbing of lead crown corrected helical gears, a well know drawback is the non-uniform systematic tooth alignment deviation that arises. This is sometimes denoted as flank twist. The inevitable tooth alignment deviation, together with other source deviations, must not exceed the spec

Impact of DSL link impairments on higher layer QoS parameters

An increasing demand from e.g. real-time multimedia applications (IPTV, OTT) adds strains on especially DSL based access links. In this paper we argue why it is important to study DSL link impairments and their impact on QoS parameters on higher layers. We discuss the need for establishing methods for quality of service estimation with cross layer techniques and present some initial results.