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1 2 3 Playtime seminar programme 7 3 2024

PROGRAMME installations at iac, 09:00–18:00 In addition to the lectures, game-related artworks will be on display throughout the day. seminar in the red room Please register via the following link. 9:00 Coffee and registration in the Café 10:00–10:10 Introduction 10:10–10:55 Game Engines from Worlds to Weather: On Arts Practices and Simulations Presenter: Jussi Parikka, Aarhus University 10:55–11:

https://www.iac.lu.se/sites/iac.lu.se/files/2024-02/1_2_3_Playtime_seminar_programme_7_3_2024.pdf - 2025-09-30

Designing Interactive Value Development: Perspectives and Strategies for High Precision Marketing

This dissertation addresses the design of value productive episodes at the customer/firm boundary. Its purpose is: To provide perspective and help articulate strategies for increasing precision of the design of interactive marketing and value productive efforts at firm/customer boundaries. Many observers, thinkers and practitioners of marketing and management are: (1) Struggling to comprehend and

What's Eating the Eater? Perspectives on the Everyday Anxiety of Food Consumption in Late Modernity

Consumers today are constantly showered with a vast array of different messages about what and how they should and should not eat in order to lead a healthy life. This bombardment has escalated over the last decades as various actors, such as representatives from the medical community and public policy makers, have increasingly stressed the connections between individuals’ food consumption habits